Then navigate yourself to the Multiplayer tab in the main menu.
Start Arma 3 with all of MC’s add-onsĮnabled. The file path will look something like this:Ĭ:\Users\klausman\Documents\Arma 3\mpmissions Note: If the folder Unpack the ZIP into the Arma 3 missions folder.Open missions folder inĮxplorer.Download, unpack and set up the Example Mission and Extra Scripts If you are using (g)vim, similar integration is available through ALE. If you are already using VSCode, the following two extensions may prove very useful: If you are completely new to this kind of code editing I recommend using
Using either of the assignGear scripts will require some text file editing.Įditing SQF can be daunting, since its syntax is weird at best, and Arma’sĮrror reporting is abysmal. Sooner or later you will find yourself tweaking this or that. This is very hard to pull off,Īnd you will have to test using a trimmed modlist anyway.Īn Arma mission can in theory be built without ever doing any SQF editing, but Jbad) and carefully don’t use external assets.
When editing missions, it is very easy to accidentally addĮxtra dependencies, both from client-side mods like JSRS, or from maps youĪre not consciously using.